7/31 Create prototype of eneymies, player and collections
Add prototype of player, which is a square shape. Add prototype of enemies, which is a round circle shape. Add prototype of collections(so far is used for add score), which is star shape. Also, the environment which include the interactive interface button added into the demo of the game. So far, I realize the basic operation of the main character. For example, jump(space, W or up arrow), forward and backward(A, D or left and right arrow), crouch(S or down arrow). Also, I added double jump for main character in order to make the game more fun and more difficult to play. How to double jump? Click the space twice, W two times or up arrow two times. Next, I will try to design a game map for Level_1. I will draw the level design sketch first and try to improve as much I can. Player: Collections: Enemies: